Synths encountered by the Railroad are given the opportunity to have their memories wiped, and their face redesigned. -FEV Lab in Bioscience in the Institute is the location for the 2 holotapes (they have the same name, but different info) 4. I still can't figure out how replacing people with synths was supposed to help humanity as Institute standards. He was gunned down by Diamond City Security, who discovered that he was full of plastic and metal. Fallout 4. Do they want to crossbreed humans and synths? One quest you have to help a synth keep his position, and he's there to test plant growth in the wasteland. So, why does the Institute replace people? They are wiped and given new memories. However, the synth components that they do contain seem like they would be detectable using methods such as x-ray technology. Hi! This is what the remains of the CIT building (with The Institute underneath) look like if you destroy The Institute during the main quest. I can understand stuff like phase 1,2 or Courser synths since they're stronger and have longevity and stuff. By using synths, the institute hopes to drastically boost the standard of living for all humans that exist in that post-apocalyptic world. If everyone in attendance did die, it seems that this would hamper the availability of the truth on what happened during the CPG massacre. The Institute is the most powerful and has undeniably done irreparable harm to the people of the commonwealth. I feel that the following cartoons summarizes the public attitude towards synths quite well: During the game, you will have the chance to meet various synths that have escaped from The Institute (such as those assisting the railroad), and those that have been turfed out (such as Nick Valentine). The culmination of over 200 years of unchecked research and development, the Institute is a technological marvel unlike anything seen on the surface of the Commonwealth2 and has been covertly exerting its influence and shaping it … He can help the player build the teleporter to gain access to the Institute for the first time, but as Father wanted to speak to the player this does not really suggest anything for/against him being aware of being a synth. Suddenly, the smile left his face and his cheek started twitching. I would ask, how is this that different from what the Institute does? It seems unlikely. Fallout 4-76 transforms the Commonwealth into an open world with all areas unlocked and no human NPCs for a quest free land of scavenging opportunity. gorillas. Your email address will not be published. they seem to be made of blood and flesh, like a regular human). She recalls that Mr. Carter had had several drinks by this point and seemed quite drunk. The Institute is an advanced scientific organization based in the Commonwealth. Photo Credit: Jspoelstra at the Fallout Wiki on Wikia The Railroad is one of the four major factions within the Fallout 4 universe. Is having him steer people away from investigating disappearances really of benefit though? However, Coursers are not famous for their diplomacy skills. Father and other members of the Institute never really give you a justifiable reason as to why they kidnap people, or what happens to them afterward. Self-aware synth replacements, such as Mayor McDonough of Diamond City seems to actively report back to The Institute. Surely there are better people to replace within the BoS, such as Maxson himself? How they expect to deal with Deathclaws is problematical, however, as well as the other mutated creatures filtering in from the wasteland. Killing people that are as it turns out gen 3 synths will yield a “Synth component” item upon looting. There is just enough lore to explain most things in Fallout 4 to not be annoyed about it, as much as I would have liked more, especially to do with Brotherhood and the Lone Wanderer. With the presence of Nick valentine in the commonwealth after the CPG (you learn this through some dialog with him as you improve his affinity) it is unlikely that there were any gen 3 synths were in existence at the time of the massacre as Nice seems to have been a prototype for a cognitively enhanced synth project- a prelude to the gen 3. So they want the best for humanity I get it, but what in the world is the point of replacing commonwealth citizens with identical synths, is this somehow going to create a utopian society? Maybe low light and careful clothing allowed for him to pass as human? Eustace commented that he was one of the early model synths. They do have plans for better farming (as seen at Warwick), but that isn’t going to do very much to bolster a population that, of necessity, must be manufactured (although Deacon does raise an issue of Synths having children who, perforce, cannot be Synths…another great DLC venue, really). Did the human escape? It's pretty much the only reason why I can't support the Institute 100% as it seems to make literally no sense as to why they felt the need to do that. . This is driving me nuts.. Im beggining to think the reason its hard to find out what the institute is doing is because many of its scientists have different veiws themselves on what the synths are for. The Brotherhood of Steel kills everything they don’t agree with. They replace a person so they're not introducing a random new person to a society that is suspicious of newcomers as it is. Thanks for your comment, I’m glad you liked the post! Some are put there to help them with experiments.These synths often don’t know they’re synths. At the first convening of the CPG, a synth institute attended. The Gen3 synths just happened to be lifelike enough to be able to infiltrate, which allowed the institute to track all the goings on up on the surface. Then again, perhaps having McDonough be aware of the Institute/his position is more beneficial. Sturges, one of the first NPCs encountered by the player, drops a synth component when being killed. If an Institute synth really did massacre everyone on it’s own, it seems unlikely that it would have been a regular synth. Perhaps he is too well protected on the Prydwen for even the Institute to be able to reach. They want humanity to survive, and forming a government seems like it would be a first step in the direction of re-forming a civilization. It appears that the Institute does occasionally recruit scientists, but that's about it; they seem far more interested in being isolated from the rest of the world. I think it's a combination of spying on/having influence in the above world. I have no clue what their motto would be beyond, “Best Hope for Humanity”. Anyone who blames the Institute for the "Attack" on Diamond City does not know or pay attention to the truth. If you notice from within the institute there's a wall of CRT TV's that shows various hidden cameras all over the wastelands. It seems likely that Nick cannot be unique. The Battle of Bunker Hill: Track down and recover escaped Synths. Perhaps fighting did break out among the attendees, leading to those in attendance to massacre each-other. Talk about quests, gameplay mechanics, perks, story, characters, and more. i had wondered these same questions myself , and also Sean (father) says that some synths escape and they don’t know why… did id miss a further explanation or did bethesda just not give us one? Just set up one Companion to be Madame Mystery…or put that as an alternate for an NPC like Magnolia (if you can tear her away from the stage…although she would be great on SS Radio come to think of it…calling Lynda Carter!) Terminals within the Institute suggest that they expect McDonough to not last much longer. A new person is created using the body as a vessel, and this new person goes on to act as they see fit. Honestly though, I was suprised how small the institute was. In light of this it seems highly unlikely that the Memory Den would also be working with the Institute to help synth replacements to copy memories. You could argue that humans will never be as loyal to the institute as the synths are, but the existence of the railroad faction shows that (gen 3) synths' brainwashing doesn't always produce the most reliable results either. This was a time before the fear of being replaced by a Synth had spread. Through heresay in the Commonwealth, it seems that synths act as sleepers, pretending to be humans until they suddenly kill everyone. Press question mark to learn the rest of the keyboard shortcuts. ThisIsAKnoife 4 years ago #4 it's not explained very well, if at all. Virgil didn't inject himself in hopes of transforming into a mutant; he thought he had a viable solution. It seems that the matter of what actually happened at the CPG meeting is never properly addressed. Members of the Institute are quite adverse to going above ground, and I can’t see a Courser wanting to do much talking. From its humble roots in turn-based strategy on PC, to its modern-day status as a household name, Fallout boasts a quality that very few can deny.This standard of quality can be seen in the 2015 release, Fallout 4. Other players have suggested that perhaps it was done so that the Institute feels like less of a morally grey faction. Perhaps the game writers deliberately did not make the recreation of such machines canonical, as it would have made it too easy for the players to detect synths within the wastes. After Playing through all four possible endings, I have to admit there seems to be no reason to save The Institute. It seems like a nice way of taking care of the person being replaced to bring them in for FEV testing. I use cookies to ensure you get the best experience out of my website. The Railroad mind-wipes synths who have gotten free from the institute and have sentience. They want new civilization on their terms. Perhaps if a good reason was provided by them for replacing people, the player would have been more sympathetic to them rather than them seeing the Institute as the “bad guys”. synth at first very limited in response and totally robot brain and not much they can do. Makes no sense. The dialogue options in Fallout 4 seem a lot more limited than they have been in past games, and so the cynic in me feels that simply no-one bothered to tie up that loose end because the limited conversation mechanics didn’t really facilitate the player asking so many questions. From speaking with Virgil/looking at his computer terminal within the Institute, it can be found that the Institute was testing the Forced Evolutionary Virus (FEV) on abducted people. Fallout 4 is, at best, a really fun ride, and, at worst, a controversial shoot-and-loot game. There's a terminal about how they mayor of diamond city is a synth, meant to help sway opinions and gather intel about the wasteland in general so their scientists don't have to actually hit the surface; but as you said, each person seems to have a different opinion on them. The Institute was born from the Commonwealth Institute of Technology, or CIT, a renowned university based in Cambridge, Massachusetts. Perhaps people are not suspicious of those wearing very covering armor? Great as a companion, but priceless as a trainer for Minutemen volunteers…heck, I got sets of armor I don’t use and if I can team him up with the Atom Catz, then the Commonwealth has the potential for a PA fighting force that can secure it permanently with or without the BoS. I would love to wander the Wasteland as The Silver Shroud, righting wrongs and handing out justice to the wrong-doers. As to the plans for replacement it is a slow, multi-step process from what I can figure out. Or… given them any mission statement at all. Did they want to be the Commonwealth’s only shot at civilization, being the only ones to form/run a government? If you continue to use this site I'll assume that's ok with you. To be creating full, biologically accurate copies of people, it seems that they would have to abduct people first to be able to create their copies. *This post will contain spoilers for the storyline of Fallout 4* On a more serious level, I think the Institute is an interesting Deconstruction (see TV tropes) of the idea of an organization being evil and the heir to the sort of thing we've seen in Fallout before. As it is, there seems to be no way to know if he is aware of his status. They have escaped just to be destroyed, only their body is able to potentially move forwards. It seems odd to be so concerned about the body, when the existence/behavior of the synths prove that what is human is the mind. Perhaps the Institute replaces people simply as sleeper agents in case they need to infiltrate an organization, such as the BoS. Their reason to exist isn’t compelling enough. Without warning he opened fire on the residents around him, in an event that has become known as the “Broken Mask”. It seems to me that the game developers wanted to absolutely confirm it in the player’s mind that the Institute does replace people with synths, and so decided to show the player a replacement without really considering the process that the Institute would be likely to use. I could understand high ranking officials and stuff, but even then, they always talk about wanting as little to do with the wasteland as possible and they seem more than capable at securing whatever they need with their armed forces. The people/scientists who live in the institute are unwilling/unable to "survive" on the surface, so the synths were created to go check on the surface dwellers, forage for supplies, etc until a genetic solution could be created. Coming briefly back to original question: why does the Institute replace people? One organization, The Institute, is full of superior technology and wishes to replace the world with a better version even … The Institute is a faction in Fallout 4.They are concerned with the preservation of humanity via technology and are involved in the production of Synths which they use as their security force along with their deadly special ops coursers. Do coursers gather intel about the person? So why is it that when the player encounters a replacement, they witness the human in the Commonwealth directly confronting their clone? However, in Fallout 4, you’re presented with two organizations that have responded to the evils of the post-nuclear world with brutality and deceit. Yeah, that's the impression I got. True, Vertibirds were initially reverse engineered/rebuilt by the Enclave, whom are not present within the Commonwealth (that we know of, but there’s always room in expansions), and so most likely have not built anti-synth technologies. That would make a great DLC! Synths that have left the Institute, but have retained their “humanity,” as it was before. Did the Institute attend the meeting with the intention of killing everyone in attendance? It is entirely possible that Sturges is himself unaware that he is a synth. The Railroad and the BoS have good goals but are misguided and over zealous. When the player meets Shaun at the Institute, he is aged 60 (having been 1 year old the last time he was seen by the player). They are trying to find out when they have created the best synth that can fully replace a human being, or perhaps become the new human race entirely. They are then implanted with fake benign memories, and turfed out in to the wastes to do as they please. Many old Fallout fans were unimpressed by the voiced protagonists, the few conversation options, the simplistic kill-and-loot quests, and lots of other things. Options to replace all humans with nothing/ferals/synths, rescue new settlers, spawn stalkers to grief you, dodge loot coughing nukes randomly launched at you. . By completing some Institute quest chains, you are sent out to assist a Courser in recovering such synths. This seems to be the only confirmation of their nature, their corpses look otherwise human. Home › Forums › Fallout & Wasteland › Fallout 4 › I just finished Fallout 4 and I have questions about the Institute Discussion in ' Fallout 4 ' started by maximaz , Feb 23, 2018 . Eustace’s description suggests that there were more mechanical parts to Mr. Carter than just a singular Synth component, however. In the town of Covenant, the SAFE Test (which appears to be a copy of the GOAT seen in Fallout 3) is employed as a method of synth detection. It is interesting to wonder when Danse was replace, due to his being completely unaware that it has happened. Perhaps they replace people to be able to manipulate the public interest, such as in Diamond City. As he opened fire, he showed no emotion. You can also perform some investigations yourself by killing people and picking through their remains, or sometimes by following quest chains. Perhaps the reason that some synths attempt to escape the Institute is because they believe that the former is better than the latter. Nick has a very strong sense of right and wrong, with his memories/personality having been lifted from a pre-war policeman. This could lead some people in the Commonwealth to believe that not all synths are bad. skyhrg. It is known and feared for its ability to produce advanced synthetic humans (also known as synths) of high enough quality to pass as true humans. In essence, the Railroad frees the synth body, but not the mind. [A Fallout Reddit thread; bad language alert] Author’s note: There’s no chance of changing The Institute and their apparent goal to replace humans instead of augmenting them. Hope this helps! Since they've teamed up with surface-dwellers before, they even developed a tech that allows extended life by combining synth components into an organic person. The Institute is a place where science rules without the constraints of ethics, morality, or conscience. Synths escape from the Institute. Perhaps the Institute no longer actually abducts people since they stopped testing FEV, instead having the synth copies kill the originals/dispose of the bodies as they see fit. New comments cannot be posted and votes cannot be cast. It is unclear if the Institute is able to passively collect data off of such individuals, or if they simply sit in rest until they are needed by the Institute. It would be illogical for the Institute to abduct someone, copy their memories/grow their synth copy, then return them to the Commonwealth so that they can then be removed by their copy. Does this mean that the Railroad is providing more of an assisted suicide service for synths, rather than truly “freeing” them? Perhaps he has simply done an abnormally poor job, and that having synths be aware of their position is not necessarily a bad thing. Then again, VATS can be used to detect if any settlers within the player’s towns have been replaced by synths, by inspecting their energy resistance levels. He states that it ended in bickering and infighting, and that it was a disaster. The Institute does NOT kidnap people. - Page 5. That’s what I’ve garnered from one play-through, and I took my time doing it as there was so much to see and do. Gather samples, test new theories in plant growth, etc. The factions in Fallout 4 are arranged so that the most powerful factions are the most evil. Perhaps the Institute has other forms of bioweapons that they test on people, perhaps they have other reasons for wanting to abduct people. It seems that the copy would absolutely need to be able to take a copy somehow to be able to fit in in the original’s place. Title. The long-term dealing with humanity is a two-fold operation and the first part is humanity winnowing and removal via FEV created beings like Super Mutants. Perhaps it was an Institute Courser that was sent to the meeting. Almost like that was a giant hint dropped in your lap or something. Like that scientist they have you kidnap from the house with minutemen outside. for it. The Institute infiltrates society by murdering people. 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